Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Reply
 
Thread Tools Display Modes
Old Oct 14, 2007, 06:52 PM // 18:52   #1
Lion's Arch Merchant
 
PureEvilYak's Avatar
 
Join Date: May 2006
Location: Somewhere Luxon Alignment: Chaos
Guild: The Dark Fortress
Profession: R/
Advertisement

Disable Ads
Default Make Blessings Give A Standard Stat Template

PvE skills are meant to be usable by all classes. Admittedly, skills like Club of a Thousand Bears is better for whammos or dervishes, and Mindbender is better for casters. But I'm sure anyone can find a way to use these skills on any character.

However, Ursan Blessing, Raven Blessing and Volven Blessing cannot. Or, they can, but are useless for anything but Warriors and Paragons, because they have the most armor so can survive in melee. Look at Ursan, gives warriors up to 100 armor against most damage, and 120 vs physical. A monk, if they wanted to try Ursan Blessing, gets only 80 vs all. You can say a monk or ele can use it longer, but what about rangers or assassins, or suchlike? They have little energy, and not a great amount of armor.

I propose that the skill be changed (not nerfed) so that it gives a standard armors (ie: 80 for ursan), a standard health, and a standard energy, so it is not unfairly buffed to any class.
PureEvilYak is offline   Reply With Quote
Old Oct 14, 2007, 07:06 PM // 19:06   #2
Desert Nomad
 
Join Date: May 2007
Profession: W/E
Default

But casters have higher energy pool and it lasts longer

It is balanced no need for change
JeniM is offline   Reply With Quote
Old Oct 14, 2007, 10:44 PM // 22:44   #3
Desert Nomad
 
legion_rat's Avatar
 
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
Default

I play an assassin and had no problem using any of the blessings. With my crit strike fairly high i stayed in energy and did lots of damage. I would like to see a healing skill in there some where though.

~the rat~
legion_rat is offline   Reply With Quote
Old Oct 15, 2007, 12:00 PM // 12:00   #4
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

Hm... fixed armors can be set, they are set when using the Devourer and the Junundu, and in some event arenas...

But the armor and health are compensated by the primary attributes.
Warrior have less energy, but bring more base armor.
Paragons can use leadership with the shout each blessing have.
Necromancers: Gain energy with each kill.
Elementalsits: HUGE energy pool.
Rituasits: Can keep the effect of the spirits the summoned.
Assassins: CAn gain energy with criticals.

Those that have nothing are:
Mesmers... well... they may use skill to quickly regain the energy to use again the skill.
Dervishes.
Monks.
Rangers.

Those are actually in disvantage...
MithranArkanere is offline   Reply With Quote
Old Oct 16, 2007, 03:49 PM // 15:49   #5
Desert Nomad
 
tenshi_strife's Avatar
 
Join Date: Jul 2006
Location: in sardelac getting yelled at.
Guild: Angels of Strife[Aoc]
Profession: E/
Default

dervs get energy when enchants end on them like the volfien pounce and such so they have some advantage.
tenshi_strife is offline   Reply With Quote
Old Oct 16, 2007, 03:58 PM // 15:58   #6
Desert Nomad
 
isamu kurosawa's Avatar
 
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
Default

Personally i think they should be changed to work simmilar to the wurm setup. Giving a set hp,AL, energy and setting primary attributes to 0. Unlike the junundu they should keep the stats of your current equipped weapon as you are still playing as your own character.

possibly make the raven skills the only ones to be ranged and the ursan more armour or something.
isamu kurosawa is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
dsnesnintendo Sardelac Sanitarium 5 Oct 14, 2007 03:13 AM // 03:13
Series Sardelac Sanitarium 2 Dec 08, 2006 11:27 AM // 11:27
heroajax1 Explorer's League 49 Nov 29, 2006 06:28 PM // 18:28
sunspears don't give blessings in plains of jarin after 21th november update Ayuhmii Shanbwa Questions & Answers 16 Nov 25, 2006 02:33 PM // 14:33


All times are GMT. The time now is 12:00 AM // 00:00.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("